// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_PROPERTY_CELL_INL_H_
#define V8_OBJECTS_PROPERTY_CELL_INL_H_

#include "src/objects/property-cell.h"

#include "src/heap/heap-write-barrier-inl.h"
#include "src/objects/code-inl.h"

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
namespace internal {

    OBJECT_CONSTRUCTORS_IMPL(PropertyCell, HeapObject)

    CAST_ACCESSOR(PropertyCell)
    ACCESSORS(PropertyCell, dependent_code, DependentCode, kDependentCodeOffset)
    ACCESSORS(PropertyCell, name, Name, kNameOffset)
    ACCESSORS(PropertyCell, value, Object, kValueOffset)
    ACCESSORS(PropertyCell, property_details_raw, Smi, kPropertyDetailsRawOffset)

    PropertyDetails PropertyCell::property_details() const
    {
        return PropertyDetails(Smi::cast(property_details_raw()));
    }

    void PropertyCell::set_property_details(PropertyDetails details)
    {
        set_property_details_raw(details.AsSmi());
    }

} // namespace internal
} // namespace v8

#include "src/objects/object-macros-undef.h"

#endif // V8_OBJECTS_PROPERTY_CELL_INL_H_
